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3D Object Recognition Using Fast Overlapped Block Processing Technique
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Three-dimensional (3D) image and medical image processing, which are considered big data analysis, have attracted significant attention during the last few years. To this end, efficient 3D object recognition techniques could be beneficial to such image and medical image processing. However, to date, most of the proposed methods for 3D object recognition experience major challenges in terms of high computational complexity. This is attributed to the fact that the computational complexity and execution time are increased when the dimensions of the object are increased, which is the case in 3D object recognition. Therefore, finding an efficient method for obtaining high recognition accuracy with low computational complexity is essential. To this end, this paper presents an efficient method for 3D object recognition with low computational complexity. Specifically, the proposed method uses a fast overlapped technique, which deals with higher-order polynomials and high-dimensional objects. The fast overlapped block-processing algorithm reduces the computational complexity of feature extraction. This paper also exploits Charlier polynomials and their moments along with support vector machine (SVM). The evaluation of the presented method is carried out using a well-known dataset, the McGill benchmark dataset. Besides, comparisons are performed with existing 3D object recognition methods. The results show that the proposed 3D object recognition approach achieves high recognition rates under different noisy environments. Furthermore, the results show that the presented method has the potential to mitigate noise distortion and outperforms existing methods in terms of computation time under noise-free and different noisy environments.

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Publication Date
Mon Dec 06 2021
Journal Name
Iraqi Journal Of Science
3D Building Reconstruction Using DEM and Mosaic Model
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A digital elevation model (DEM) is a digital representation of ground surface
topography or terrain. It can be represented as a raster (a grid of squares) and it is
commonly estimated by utilizing remote sensing techniques, or from land surveying.
In this research a 3D building of Baghdad university campus have been performed
using DEM, where the easting, northing, and elevation of 400 locations have been
obtained by field survey using global positioning system (GPS). The image of the
investigated area has been extracted from QuickBird satellite sensor (with spatial
resolution of 0.6 m). This image has been geo-referenced by selecting ground
control points of the GPS. The rectification is running, using 1st order

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Publication Date
Fri Jul 28 2017
Journal Name
Iraqi Journal Of Science
3D Building Reconstruction Using DEM and Mosaic Model
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A digital elevation model (DEM) is a digital representation of ground surface topography or terrain. It can be represented as a raster (a grid of squares) and it is commonly estimated by utilizing remote sensing techniques, or from land surveying. In this research a 3D building of Baghdad university campus have been performed using DEM, where the easting, northing, and elevation of 400 locations have been obtained by field survey using global positioning system (GPS). The image of the investigated area has been extracted from QuickBird satellite sensor (with spatial resolution of 0.6 m). This image has been geo-referenced by selecting ground control points of the GPS. The rectification is running, using 1st order polynomial transformation.

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Publication Date
Tue May 30 2023
Journal Name
Iraqi Journal Of Science
3D Content Encryption Using Multi-Level Chaotic Maps
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      Nowadays, 3D content is becoming an essential part of multimedia applications, when the 3D content is not protected, hackers may attack and steal it. This paper introduces a proposed scheme that provides high protection for 3D content by implementing multiple levels of security with preserving the original size using weight factor (w). First level of security is implemented by encrypting the texture map based on a 2D Logistic chaotic map. Second level is implemented by shuffling vertices (confusion) based on a 1D Tent chaotic map. Third level is implemented by modifying the vertices values (diffusion) based on a 3D Lorenz chaotic map. Results illustrate that the proposed scheme is completely deform the entire 3D content accord

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Publication Date
Sun Jul 02 2023
Journal Name
Iraqi Journal Of Science
Promethazine-HCl Determination Using Entrapped Persulphate in Water Crystals by Flow Injection / Stopped - Flow Technique and Ayah 3SX3-3D Solar Cell Micro Photometer
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A new mode of methodology was adopted in the assay of PM- HCL based on the use of water crystal gel bead made of poly acrylic acid in which the gel beads were left to absorbe persulphate solution that is necessary for the oxidation of PM- HCL in aqua media . The water crystal act as a reserviour for S2O82- . Optimum parameters were studied giving to specify the chemical and physical parameters. Two line manifold was used .The flow rates of 1.5 and 1.2 ml.min-1 was used , 3 gel beads , 120 μL sample volume , a linear dynamic range extend from 0.01- 18 mmol.L-1. A correlation coefficient (r) of 0.9991while the percentage linearity (r2%) of 99.82% with R.S.D% at 8 mmol.L-1 promethazine-HCl is less than 0.5% (ten replicates) and a detection

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Publication Date
Mon May 01 2017
Journal Name
Australian Journal Of Basic And Applied Sciences
Sprite Region Allocation Using Fast Static Sprite Area Detection Algorithm
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Background: Sprite coding is a very effective technique for clarifying the background video object. The sprite generation is an open issue because of the foreground objects which prevent the precision of camera motion estimation and blurs the created sprite. Objective: In this paper, a quick and basic static method for sprite area detection in video data is presented. Two statistical methods are applied; the mean and standard deviation of every pixel (over all group of video frame) to determine whether the pixel is a piece of the selected static sprite range or not. A binary map array is built for demonstrating the allocated sprite (as 1) while the non-sprite (as 0) pixels valued. Likewise, holes and gaps filling strategy was utilized to re

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Publication Date
Thu Jun 01 2017
Journal Name
Iosr Journal Of Computer Engineering
Lossy Image Compression Using Wavelet Transform, Polynomial Prediction And Block Truncation Coding
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Publication Date
Wed Mar 01 2023
Journal Name
Journal Of Engineering
Producing Load Bearing Block Using LECA as Partial Replacement of Coarse Aggregate
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The ability to produce load-bearing masonry units adopting ACI 211.1 mix design using (1:3.2:2.5) as (cement: fine aggregate: coarse aggregate) with slump range (25-50mm) which can conform (dimension, absorption, and compressive strength) within IQS 1077/1987 requirements type A was our main goal of the study. The ability to use low cement content (300 kg/m3) to handle our market price products since the most consumption in wall construction for low-cost buildings was encouraging. The use of (10 and 20%) of LECA as partial volume replacement of coarse aggregate to reduce the huge weight of masonry blocks can also be recommended. The types of production of the load-bearing masonry units were A and B for (

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Publication Date
Tue Dec 05 2023
Journal Name
Baghdad Science Journal
Processing of Polymers Stress Relaxation Curves Using Machine Learning Methods
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Currently, one of the topical areas of application of machine learning methods is the prediction of material characteristics. The aim of this work is to develop machine learning models for determining the rheological properties of polymers from experimental stress relaxation curves. The paper presents an overview of the main directions of metaheuristic approaches (local search, evolutionary algorithms) to solving combinatorial optimization problems. Metaheuristic algorithms for solving some important combinatorial optimization problems are described, with special emphasis on the construction of decision trees. A comparative analysis of algorithms for solving the regression problem in CatBoost Regressor has been carried out. The object of

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Publication Date
Sat Sep 30 2023
Journal Name
Wasit Journal Of Computer And Mathematics Science
Real time handwriting recognition system using CNN algorithms
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Abstract— The growing use of digital technologies across various sectors and daily activities has made handwriting recognition a popular research topic. Despite the continued relevance of handwriting, people still require the conversion of handwritten copies into digital versions that can be stored and shared digitally. Handwriting recognition involves the computer's strength to identify and understand legible handwriting input data from various sources, including document, photo-graphs and others. Handwriting recognition pose a complexity challenge due to the diversity in handwriting styles among different individuals especially in real time applications. In this paper, an automatic system was designed to handwriting recognition

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Publication Date
Wed Jun 01 2022
Journal Name
Iranian Journal Of Chemistry And Chemical Engineering
The Thermal Pre-processing Technique of the Bio-waste for Contaminated Water Treatment: Histological and Experimental Study
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The current study suggested a thermal treatment as a necessary proactive step in improving the adsorption capacity of bio-waste for contaminants removal in wastewater. This approach was based on the experimental and histological investigation of biowaste pods shell. This investigation showed that these shells compose of parenchyma cells that store secondary metabolites compounds produced from cells were exhibited in present study. The results also reported that these compounds are extracted directly from the cells as soon as they are exposed to an aqueous solution, hampering their use as an adsorbent material. The increase in the weight of bio-waste adsorbent at unit liquid volume increases the production of secondary metabolites compounds

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