In this paper, a new modification was proposed to enhance the security level in the Blowfish algorithm by increasing the difficulty of cracking the original message which will lead to be safe against unauthorized attack. This algorithm is a symmetric variable-length key, 64-bit block cipher and it is implemented using gray scale images of different sizes. Instead of using a single key in cipher operation, another key (KEY2) of one byte length was used in the proposed algorithm which has taken place in the Feistel function in the first round both in encryption and decryption processes. In addition, the proposed modified Blowfish algorithm uses five Sboxes instead of four; the additional key (KEY2) is selected randomly from additional Sbox5, the fifth Sbox is formed in GF(28) and it is variable to increase the complexity of the proposed algorithm. The obtained results were tested using many criteria: correlation criteria, number of pixels change rate (NPCR) and mean square error (MSE). These tested factors were approved by the output results which demonstrated that the correlation of image elements in the proposed algorithm was significantly reduced during the encryption operation. Also, the algorithm is very resistant to attempts of breaking the cryptographic key since two keys were used in the encryption/ decryption operations which lead to increase the complexity factor in the proposed algorithm.
Audio security is an important aspect in various areas of communication. This paper deals with audio encryption as many of the data communication depends on audio data. In this paper, a new proposal of audio encryption system has been introduced. The system can be divided into two phases, the first phase focuses on generating a high-quality Pseudo Random Number generator (PRNGs) using elementary, periodic and hybrid rules of cellular automata (CA). The system suggests a new combination of CA rules in an endeavor to provide high randomness and to improve the strength of the proposed cryptosystem. Whereas the second phase produces the Enhanced Rivest Cipher 5 (ERC5) algorithm which employs the generated Random Number Sequence (RNS) i
... Show MoreIn modern times face recognition is one of the vital sides for computer vision. This is due to many reasons involving availability and accessibility of technologies and commercial applications. Face recognition in a brief statement is robotically recognizing a person from an image or video frame. In this paper, an efficient face recognition algorithm is proposed based on the benefit of wavelet decomposition to extract the most important and distractive features for the face and Eigen face method to classify faces according to the minimum distance with feature vectors. Faces94 data base is used to test the method. An excellent recognition with minimum computation time is obtained with accuracy reaches to 100% and recognition time decrease
... Show MoreA robust video-bitrate adaptive scheme at client-aspect plays a significant role in keeping a good quality of video streaming technology experience. Video quality affects the amount of time the video has turned off playing due to the unfilled buffer state. Therefore to maintain a video streaming continuously with smooth bandwidth fluctuation, a video buffer structure based on adapting the video bitrate is considered in this work. Initially, the video buffer structure is formulated as an optimal control-theoretic problem that combines both video bitrate and video buffer feedback signals. While protecting the video buffer occupancy from exceeding the limited operating level can provide continuous video str
... Show MoreFinding communities of connected individuals in complex networks is challenging, yet crucial for understanding different real-world societies and their interactions. Recently attention has turned to discover the dynamics of such communities. However, detecting accurate community structures that evolve over time adds additional challenges. Almost all the state-of-the-art algorithms are designed based on seemingly the same principle while treating the problem as a coupled optimization model to simultaneously identify community structures and their evolution over time. Unlike all these studies, the current work aims to individually consider this three measures, i.e. intra-community score, inter-community score, and evolution of community over
... Show MoreOptimizing the Access Point (AP) deployment has a great role in wireless applications due to the need for providing an efficient communication with low deployment costs. Quality of Service (QoS), is a major significant parameter and objective to be considered along with AP placement as well the overall deployment cost. This study proposes and investigates a multi-level optimization algorithm called Wireless Optimization Algorithm for Indoor Placement (WOAIP) based on Binary Particle Swarm Optimization (BPSO). WOAIP aims to obtain the optimum AP multi-floor placement with effective coverage that makes it more capable of supporting QoS and cost-effectiveness. Five pairs (coverage, AP deployment) of weights, signal thresholds and received s
... Show MoreIn this paper, an algorithm for binary codebook design has been used in vector quantization technique, which is used to improve the acceptability of the absolute moment block truncation coding (AMBTC) method. Vector quantization (VQ) method is used to compress the bitmap (the output proposed from the first method (AMBTC)). In this paper, the binary codebook can be engender for many images depending on randomly chosen to the code vectors from a set of binary images vectors, and this codebook is then used to compress all bitmaps of these images. The chosen of the bitmap of image in order to compress it by using this codebook based on the criterion of the average bitmap replacement error (ABPRE). This paper is suitable to reduce bit rates
... Show MoreIn this article, we design an optimal neural network based on new LM training algorithm. The traditional algorithm of LM required high memory, storage and computational overhead because of it required the updated of Hessian approximations in each iteration. The suggested design implemented to converts the original problem into a minimization problem using feed forward type to solve non-linear 3D - PDEs. Also, optimal design is obtained by computing the parameters of learning with highly precise. Examples are provided to portray the efficiency and applicability of this technique. Comparisons with other designs are also conducted to demonstrate the accuracy of the proposed design.