In recent years, the number of applications utilizing mobile wireless sensor networks (WSNs) has increased, with the intent of localization for the purposes of monitoring and obtaining data from hazardous areas. Location of the event is very critical in WSN, as sensing data is almost meaningless without the location information. In this paper, two Monte Carlo based localization schemes termed MCL and MSL* are studied. MCL obtains its location through anchor nodes whereas MSL* uses both anchor nodes and normal nodes. The use of normal nodes would increase accuracy and reduce dependency on anchor nodes, but increases communication costs. For this reason, we introduce a new approach called low communication cost schemes to reduce communication cost. Unlike MSL* which chooses all normal nodes found in the neighbor, the proposed scheme uses set theory to only select intersected nodes. To evaluate our method, we simulate in our proposed scheme the use of the same MSL* settings and simulators. From the simulation, we find out that our proposed scheme is able to reduce communication cost—the number of messages sent—by a minimum of 0.02 and a maximum of 0.30 with an average of 0.18, for varying node densities from 6 to 20, while nonetheless able to retain similar MSL* accuracy rates.
Visible light communication (VLC) is an upcoming wireless technology for next-generation communication for high-speed data transmission. It has the potential for capacity enhancement due to its characteristic large bandwidth. Concerning signal processing and suitable transceiver design for the VLC application, an amplification-based optical transceiver is proposed in this article. The transmitter consists of a driver and laser diode as the light source, while the receiver contains a photodiode and signal amplifying circuit. The design model is proposed for its simplicity in replacing the trans-impedance and transconductance circuits of the conventional modules by a simple amplification circuit and interface converter. Th
... Show MoreSeveral methods have been developed for routing problem in MANETs wireless network, because it considered very important problem in this network ,we suggested proposed method based on modified radial basis function networks RBFN and Kmean++ algorithm. The modification in RBFN for routing operation in order to find the optimal path between source and destination in MANETs clusters. Modified Radial Based Neural Network is very simple, adaptable and efficient method to increase the life time of nodes, packet delivery ratio and the throughput of the network will increase and connection become more useful because the optimal path has the best parameters from other paths including the best bitrate and best life link with minimum delays. The re
... Show MoreThe work in this paper involves the planning, design and implementation of a mobile learning system called Nahrain Mobile Learning System (NMLS). This system provides complete teaching resources, which can be accessed by the students, instructors and administrators through the mobile phones. It presents a viable alternative to Electronic learning. It focuses on the mobility and flexibility of the learning practice, and emphasizes the interaction between the learner and learning content. System users are categorized into three categories: administrators, instructors and students. Different learning activities can be carried out throughout the system, offering necessary communication tools to allow the users to communicate with each other
... Show MoreThe aim of this paper, is to discuss several high performance training algorithms fall into two main categories. The first category uses heuristic techniques, which were developed from an analysis of the performance of the standard gradient descent algorithm. The second category of fast algorithms uses standard numerical optimization techniques such as: quasi-Newton . Other aim is to solve the drawbacks related with these training algorithms and propose an efficient training algorithm for FFNN
The source and channel coding for wireless data transmission can reduce
distortion, complexity and delay in multimedia services. In this paper, a joint sourcechannel
coding is proposed for orthogonal frequency division multiplexing -
interleave division multiple access (OFDM-IDMA) systems to transmit the
compressed images over noisy channels. OFDM-IDMA combines advantages of
both OFDM and IDMA, where OFDM removes inter symbol interference (ISI)
problems and IDMA removes multiple access interference (MAI). Convolutional
coding is used as a channel coding, while the hybrid compression method is used as
a source coding scheme. The hybrid compression scheme is based on wavelet
transform, bit plane slicing, polynomi
Human Interactive Proofs (HIPs) are automatic inverse Turing tests, which are intended to differentiate between people and malicious computer programs. The mission of making good HIP system is a challenging issue, since the resultant HIP must be secure against attacks and in the same time it must be practical for humans. Text-based HIPs is one of the most popular HIPs types. It exploits the capability of humans to recite text images more than Optical Character Recognition (OCR), but the current text-based HIPs are not well-matched with rapid development of computer vision techniques, since they are either vey simply passed or very hard to resolve, thus this motivate that
... Show MoreLoad balancing in computer networks is one of the most subjects that has got researcher's attention in the last decade. Load balancing will lead to reduce processing time and memory usage that are the most two concerns of the network companies in now days, and they are the most two factors that determine if the approach is worthy applicable or not. There are two kinds of load balancing, distributing jobs among other servers before processing starts and stays at that server to the end of the process is called static load balancing, and moving jobs during processing is called dynamic load balancing. In this research, two algorithms are designed and implemented, the History Usage (HU) algorithm that statically balances the load of a Loaded
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