The present study aims to investigate the various request constructions used in Classical Arabic and Modern Arabic language by identifying the differences in their usage in these two different genres. Also, the study attempts to trace the cases of felicitous and infelicitous requests in the Arabic language. Methodologically, the current study employs a web-based corpus tool (Sketch Engine) to analyze different corpora: the first one is Classical Arabic, represented by King Saud University Corpus of Classical Arabic, while the second is The Arabic Web Corpus “arTenTen” representing Modern Arabic. To do so, the study relies on felicity conditions to qualitatively interpret the quantitative data, i.e., following a mixed mode method. The findings of the present study show that request constructions vary in terms of occurrence between Classical Arabic and Modern Arabic. In Classical Arabic, (/laa/ لا) of prohibition is the most frequent construction, which is rarely used in the Web corpus where the command in the form of (/lam/لام + verb) is the most commonly emerging one, which is, in turn, seldom employed in the former corpus. The vocative (/ya/ يا) is the second most frequent construction in Classical Arabic, whilst the interrogative (/hel/ هل) emerged in the other genre. The third most common request construction is the interrogative (/hel/ هل) in Classical Arabic, but the vocative (/ya/ يا) is used in Modern Arabic. Nonetheless, some of these constructions fail to accomplish two or more conditions and hence are regarded as infelicitous requests. Such infelicitous constructions serve other functions than requests, such as negation, exclamation, and sarcasm.
This research shows the design and implementation of a small and simple Arabic word-puzzle game to test the effect of electronic games in enhancing and supporting the traditional learning system. The system based on from the real needs of classrooms in the Iraqi primary schools so the game is designed for primary school students (first and second grade) and this required the exploration of how schools use and teach information. The system is built by using Visual Basic version 6 programming language in conjunction with the Microsoft Office Access 2007, Results show our game based educational program is effective. 14 children (6-7 years old) played the game. The children played through multiple sessions. For each child; this game is usefu
... Show MoreDeaf and dumb peoples are suffering difficulties most of the time in communicating with society. They use sign language to communicate with each other and with normal people. But Normal people find it more difficult to understand the sign language and gestures made by deaf and dumb people. Therefore, many techniques have been employed to tackle this problem by converting the sign language to a text or a voice and vice versa. In recent years, research has progressed steadily in regard to the use of computers to recognize and translate the sign language. This paper reviews significant projects in the field beginning with important steps of sign language translation. These projects can b
An automatic text summarization system mimics how humans summarize by picking the most significant sentences in a source text. However, the complexities of the Arabic language have become challenging to obtain information quickly and effectively. The main disadvantage of the traditional approaches is that they are strictly constrained (especially for the Arabic language) by the accuracy of sentence feature functions, weighting schemes, and similarity calculations. On the other hand, the meta-heuristic search approaches have a feature tha
... Show MoreHeritage is considered as the civilization and cultural wealth accumulated over the . centuries, whereas architectural heritage is the physical witness of that civilization. Despite the fact that architectural heritage is the most important effort for economic development of any communit,، it suffers from deterioration and neglection especially in the Arab communities. Recently awareness has increased about the importance of investing on architectural heritage generally and sustainable investment particularly. The goal of investment process in heritage areas is to revive economic activity in addition to attempt to revive the heritage and community values. Research aims to examine the relationship between sustainable investment and
... Show MoreThis article is devoted to the cognitive study of ironic metonymy in Russian and Arabic. Metonymy and irony have traditionally been seen as parallel linguistic phenomena. But their formation and interpretation are based on different cognitive mechanisms. At the formal and functional level, metonymy and irony have a number of significant differences. Metonymy is an artistic technique, the mechanism of which is based on obvious, easily traced connections between objects and phenomena of the surrounding world. Irony is a satirical technique or a rhetorical figure that is used to create a certain artistic image, aimed at forming the hidden meaning of the statement. A native speaker intuitively feels the difference between metonymy and i
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