This paper presents a 3D watermarking model based on the nearest distance between two vertices in mesh, where the embedding path moves as deep as possible until the embedding data is completed. The proposed algorithm achieved good results according to invisibility and robustness. The visibility was measured in term
of Root Mean Square Error (RMSE) and Hausdroff Distance (HD), which obtained good results. As related to robustness, the proposed method showed resistance to geometrical attack (translation, scaling and rotation) as well as acceptable resistance to signal processing attacks like noise addition and simplification.
In the last decade, 3D models gained interest in many applications, such as games, the medical field, and manufacture. It is necessary to protect these models from unauthorized copying, distribution, and editing. Digital watermarking is the best way to solve this problem. This paper introduces a robust watermarking method by embedding the watermark in the low-frequency domain, then selecting the coarsest level for embedding the watermark based on the strength factor. The invisibility of the watermark for the proposed algorithm is tested by using different measurements, such as HD and PSNR. The robustness was tested by using different types of attacks; the correlation coefficient was applied for the evaluati
... Show MoreThis paper describes a modified mathematical method that used for controlling and generating three dimensional surfaces based on different axes (X, Y, and Z) and free axis. The main aim of the proposed method is to allow the designer to change the shape of the surface to the desired one without changing the original data points which is presented in the earlier version of this paper under title "3D Surface Reconstruction of Mathematical Modelling Used for Controlling the Generation of Different Bi-cubic B-Spline in Matrix Form without Changing the Control Points". The proposed method has been done by changing the t and s, parameters value that are assigned secretly by the designer. Therefore, in case off the control points have been disc
... Show MoreWith the increased development in digital media and communication, the need for methods to protection and security became very important factor, where the exchange and transmit date over communication channel led to make effort to protect these data from unauthentication access.
This paper present a new method to protect color image from unauthentication access using watermarking. The watermarking algorithm hide the encoded mark image in frequency domain using Discrete Cosine Transform. The main principle of the algorithm is encode frequent mark in cover color image. The watermark image bits are spread by repeat the mark and arrange in encoded method that provide algorithm more robustness and security. The propos
... Show MoreThe intellectual property of digital documents has been protected by using many methods of digital watermarking. Digital documents have been so much of advantages over print documents. Digital documents are less expensive and easy to store, transport, and searched compared to traditional print documents. But it has its owner limitation too. A simple image editor can be used to modify and make a forged document. Digital documents can be tampered easily. In order to utilize the whole benefits of digital document, these limitations have to overcome these limitations by embedding some text, logo sequence that identifies the owner of the document..
In this research LSB technique has been used
... Show MoreEmbedding an identifying data into digital media such as video, audio or image is known as digital watermarking. In this paper, a non-blind watermarking algorithm based on Berkeley Wavelet Transform is proposed. Firstly, the embedded image is scrambled by using Arnold transform for higher security, and then the embedding process is applied in transform domain of the host image. The experimental results show that this algorithm is invisible and has good robustness for some common image processing operations.
In this paper, visible image watermarking algorithm based on biorthogonal wavelet
transform is proposed. The watermark (logo) of type binary image can be embedded in the
host gray image by using coefficients bands of the transformed host image by biorthogonal
transform domain. The logo image can be embedded in the top-left corner or spread over the
whole host image. A scaling value (α) in the frequency domain is introduced to control the
perception of the watermarked image. Experimental results show that this watermark
algorithm gives visible logo with and no losses in the recovery process of the original image,
the calculated PSNR values support that. Good robustness against attempt to remove the
watermark was s
In the current research work, a system of hiding a text in a digital grayscale image has been presented. The algorithm system that had been used was adopted two transforms Integer Wavelet transform and Discrete Cosine transformed. Huffman's code has been used to encoding the text before the embedding it in the cover image in the HL sub band. Peak Signal to Noise Ratio (PSNR) was used to measure the effect of embedding text in the watermarked image; also correlation coefficient has been used to measure the ratio of the recovered text after applying an attack on the watermarked image and we get a good result. The implementation of our proposed Algorithm is realized using MATLAB version 2010a.
With the fast progress of information technology and the computer networks, it becomes very easy to reproduce and share the geospatial data due to its digital styles. Therefore, the usage of geospatial data suffers from various problems such as data authentication, ownership proffering, and illegal copying ,etc. These problems can represent the big challenge to future uses of the geospatial data. This paper introduces a new watermarking scheme to ensure the copyright protection of the digital vector map. The main idea of proposed scheme is based on transforming the digital map to frequently domain using the Singular Value Decomposition (SVD) in order to determine suitable areas to insert the watermark data.
... Show MoreThe Internet is the hallmark of the age of technology and this technology is complemented by the presence of software which is one of the basic components of the operation of the network and it is used in almost all daily life aspects such as industry, commerce and others. Because the digital documents and objects can be easily replicated and distributed at an economically low cost and as the software is a type of digital object, the problem of software watermarking risen as related to how to protect data from piracy. Therefore, various techniques have been developed to protect codes from misusing and unauthorized alteration. Each of them is known as watermarking technology that protects data by inserting secret information into software
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